Not having the Lightworks keyboard, I've used a normal keyboard combined with a print out of the layout and this is really logical. I used the AVID keyboard shortcuts initially and although it works, it doesn't get the best out of Lightworks. Speaking to editors who've used it, that's like editing with a musical instrument, the fastest method. I've has a chance to play with different methods of using Lightworks, although not with the console. One thing is sure, having following RED and other products in their development in this on line age, everything takes longer than you think.
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The beta of the 64 bit version is due in early July. The beta itself was stable at the end and a number of people were using it on commercial productions. I gather a lot of the original Lightworks software architecture was changed to allow an easier move to platforms other than windows, which could explain the delay for V11. There appears to be a short term workaround that members of the Lightworks forum have come up with for the activation/installation issues that some people were having. This and improving the native H.264 performance are the issues that a number of people are waiting on. Updates on the Lightworks beta were pretty regular, how quickly Lightworks manages to sort out the AC3, which seems to be a licensing issue remains to be seen.
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Last I read the update has gone to the alpha testers. If it's taken then 1.5 years to release the final product, I wouldn't hold my breath for updates any time soon.